AI Insights · Timothy · October 2022
Top 5 PVP Games Performance in Saudi Arabia Q3 2022
Explore the performance trends of the top 5 PVP games in Saudi Arabia during Q3 2022, with insights on weekly downloads, revenue, and active users.
During the third quarter of 2022, the top PVP games in Saudi Arabia showed varied performance in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a detailed look into the trends of these popular games on a unified platform.
Subway Surfers from Sybo Games ApS saw a significant fluctuation in weekly downloads, peaking at around 107K in early August before dropping to approximately 62K by the end of September. Revenue for the game experienced a gradual decline over the quarter, starting at about $2.4K and ending at roughly $1.8K. Its active user base also showed a downward trend, decreasing from nearly 3M in late June to around 2.6M by the end of September.
Roblox by Roblox Corporation maintained a relatively stable weekly revenue, ranging from $170K to $267K throughout the quarter. However, weekly downloads saw a decline from around 57K at the start of the quarter to approximately 38K by the end of September. The active user count remained consistent, hovering between 1.4M and 1.5M.
Ludo STAR from Gameberry Labs experienced a steady weekly revenue, peaking at around $129K in late July. Weekly downloads showed a downward trend, starting at about 47K and decreasing to roughly 35K by the end of September. Active users also fluctuated slightly, ranging from approximately 795K to 879K.
Snake.io - Fun Online Snake by Kooapps had a modest revenue performance, with weekly earnings ranging from $52 to $106. Downloads for Snake.io peaked at around 67K in mid-July before declining to approximately 41K by the end of the quarter. The number of active users remained relatively stable, averaging around 600K throughout the quarter.
Yalla Ludo - Ludo&Domino from Yalla Technology FZ-LLC demonstrated strong revenue performance, with weekly earnings reaching up to $799K in early August. Weekly downloads varied between 45K and 58K, while the active user base showed a decline from around 701K in early July to approximately 502K by the end of September.
For more detailed insights into the performance of these and other apps, visit Sensor Tower.